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Graphic Resources

The 1140 CSS Grid 12 Columns Fluid Down to Mobile

Posted · Category: CC License, Framework

The 1140 grid fits perfectly into a 1280 monitor. On smaller monitors it becomes fluid and adapts to the width of the browser. Beyond a certain point it uses media queries to serve up a mobile version, which essentially stacks all the columns on top of each other so the flow of information still makes sense.

Scrap 1024! Design once at 1140 for 1280, and with very little extra work, it will adapt itself to work on just about any monitor, even mobile.

It works perfectly in Chrome, Safari, Firefox, IE7 & IE8. And it has been tested on MacBooks, an iMac, a PC laptop, an old PC, an Eee PC, an iPad, an iPhone 3G, an iPhone 4, a few Android phones, a Samsung Galaxy Tab, a BlackBerry and an older Nokia.

1140-css-grid

Requirements: –
Demo: http://cssgrid.net/
License: Creative Commons License

Fuel: Community Driven PHP 5.3 Framework

Posted · Category: Framework, MIT License

Fuel is a simple, flexible, community driven PHP 5.3 web framework based on the best ideas of other frameworks with a fresh start. Fuel has been tested on Apache, IIS and Nginx.

Fuel takes a different approach to many frameworks and strives to be community-driven. They have only been going for less than 6 months and already had 30 developers commit to the source code and documentation.

fuel-framework

Requirements: PHP 5.3 or Greater
Demo: http://fuelphp.com/
License: MIT License

Three.js: A Lightweight JavaScript 3D Engine

Posted · Category: Framework, License Free

Three.js is a lightweight Javascript 3D Engine with a very low level of complexity – in other words, for dummies. The engine can render to the typical 2D , the new WebGL 3D , and . With 20 lines of code, you can easily create a camera, then create a scene, add a cube on it, create a renderer and add its viewport in the document.body element.

3d-javascript

Requirements: –
Demo: https://github.com/mrdoob/three.js/
License: License Free

Rumbles, Vibrates, Shakes and Rotates with jQuery

Posted · Category: Framework, MIT License

jRumble is a jQuery plugin that rumbles, vibrates, shakes, and rotates any element you choose. It’s great to use as a hover effect or a way to direct attention to an element. You can control the X, Y, and rotation range, the speed, and event trigger for the rumble.

However, jRumble is currently a little buggy in Internet Explorer. A rumbleSpeed of 0 seems to break the rumble. Also, there is currently no rotation on any objects in IE. This plugin is free to use!

jrumble

Requirements: jQuery Framework
Demo: http://jackrugile.com/jrumble/
License: MIT License

Gury – HTML5 Canvas Utility Library

Posted · Category: Framework, MIT License

Gury is a simple to use utility library for drawing, animating, and managing HTML5 canvas tags. The goal is to support the HTML5 Canvas API with a framework that allows for faster/easier application development.

It was built with simplicity in mind and its usage was modeled in the image of jQuery. For instance you can initialize, style, and animate an entire scene in a single expression using chaining.

gury-html5-canvas

Requirements: jQuery Framework
Demo: http://guryjs.org/
License: MIT License

JSON Rendering Engine that Crafts Data Templates in HTML

Posted · Category: Framework

Tempo is a tiny JSON rendering engine that enables you to craft data templates in pure HTML. It works with or without jQuery. Also, it degrades gracefully if JavaScript is not enabled.

There will be no HTML in your JavaScript files anymore. Tempo makes AJAX content easier to work with. It has been tested on Safari, Chrome, FireFox, Opera, and Internet Explorer 6+.

tempo

Requirements: –
Demo: http://twigkit.github.com/tempo/
License: Apache License

Create a Chat Server in 12 Lines of Code with NowJS

Posted · Category: Framework, License Free

NowJS is a NodeJS module. The client javascript (now.js) is served by the NowJS server. NowJS creates a magic namespace “now”, accessible by server and client. Functions and variables added to now are automatically synced, in real-time.

You can call easily client functions from the server and server functions from the client. That means you can push to the client simply by calling a client-side Javascript function on the server. Communication is achieved using Socket.io

NowJS v0.2 is supported in Chrome, Opera, Safari, Firefox, and IE9. Support for older version of IE is coming.

nowjs

Requirements: Node.js and Socket.io
Demo: http://nowjs.com/
License: License Free

Open Source CMS for Building Government Websites

Posted · Category: Framework, GPL License

In 2009, the White House chosen Drupal as the open source platform for its web site. If the most powerful voice in our nation chooses to tap into global innovation by using an economical, open source platform called Drupal to manage intensely scrutinized, mission-critical content each day and to effectively encourage feedback from citizens … why wouldn’t you?

OpenPublic is the product of a decade’s work in the open source network and the collective experience of building secure, scalable, transparent websites for all sectors of government and the citizens they serve.

cms-for-governments

Requirements: Drupal Framework
Demo: http://www.openpublicapp.com
License: GPL License

jQuery Component Library For Web Applications

Posted · Category: Framework, GPL License, MIT License

Amplify is a set of components designed to solve common web application problems with a simplistic API. Amplify’s goal is to simplify all forms of data handling by providing a unified API for various data sources.

Amplify’s store component handles persistent client-side storage, using standards like localStorage and sessionStorage, but falling back on non-standard implementations for older browsers. Amplify’s request adds some additional features to jQuery’s ajax method while abstracting away the underlying data source.

amplify

Requirements: jQuery Framework
Demo: http://amplifyjs.com/
License: MIT, GPL License

HTML5 Game Framework For Touchscreens & Browsers

Posted · Category: Framework

LimeJS is a JavaScript game framwork that allows any developer to create HTML5 based games in no time. Games created with LimeJS framework do not require any browser plug-ins or any additional software installation to run – just a modern web browser is needed.

The Current version of LimeJS supports almost all HTML5 capable browsers: Chrome, Safari, Firefox and even Opera. And of course this also covers two main mobile platforms, namely the iOS (iPad, iPhone and iPod Touch) and Android.

game-framework

Requirements: HTML 5 Support
Demo: http://www.limejs.com/
License: Apache License

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