Flat Surface Shader: An Awesome Lighting Simulator
Admit it, 3D is cool. But, you know what’s cooler? 2D. I love WebGL, but unfortunately it doesn’t work everywhere. Flat Surface Shader is a lighting simulation, which can be configured to use either the 2D context of a canvas element or an array of SVG polygons to draw the triangles. It also utilises native Float32Arrays to store numerical data for highly optimised calculations. You can export the image once you have done.
License: License Free